====== Bigfoot 4 - deck building ====== ====== Object ====== * Whoever catches the most sasquatches. Tie breaker is the most money! ====== Game End ====== * game ends if one player collects one bigfoot from each country * player with all 4 bigfoots wins. * game ends if any country cannot be replenished with new land * player with most money wins ====== Mechanisms ====== * Deck / pool building * Store * buying / selling (trashing) cards ====== On Your Turn ====== You may: - Travel to another country (or not) - Start Adventuring - Get rescued or helicoptered back to town / store ====== Adventuring on the map ====== * cost money to fly to different country * Start adventuring * always start with the same amount of cards (5) - Draw from deck * spend movement points (must be used immediately) * when you move adjacent to a space with a token, turn it over to discover it. gain 1 dollar. * if it is a sasquatch, it will escape if not caught in the current adventure. Replace with new token. * spend hunting points (must be used immediately) * take the token if you can afford it. * collect food points * food points determine how many cards you can draw up on the next turn (if you don't leave). * collect money / gold etc via furs, gold, tools etc - Adventuring ends when you run out of food or cards to draw up or if you choose to leave. * you can return early * the more cards and food that you have, the further you can go. * if you run out, return to the store and you can spend. ====== The map ====== map of the world 4 cities known for Sasquatch travelling on the same continent is cheaper than travelling to another continent Each location will have a city you can purchase food at any City. Each area will have: * A pile of wilderness tiles * Each tile will be a hex grid * containing one basecamp / helipad * some spaces will generate constantly - fruit trees, berries, fish, town / village, small animals * hexes that have tokens - large animals will be farthest from basecamp * price of token is determined by number on hex. IE you might pay more for the same token depending on which hex it's on. ====== 4 stores / 4 countries ====== * Each country will sell some cards that favour their strengths * they will also all sell essentials - food - Canada * extra food generating cards * forest (food), grass, lakes (food), rivers, - money - US * extra money generating cards * forest, grass, lakes, rivers, towns (food/money) - hunting - Tibet * lots of hunting generating cards * mountains (1 to cross), forest, caves, temples (food) - travel - Nepal * lots of travel generating cards * boots, rope etc * high mountains (2 to cross), forest, caves * no extra food!!! hard to travel ^Country ^Terrain ^ Terrain Diff ^Terrain Food ^Terrain Money ^Tokens ^ |Canada | forest (food), grass, lakes (food), rivers |0 |2 |1 |Mostly food, small/med animals, rare large animal | |USA |forest, grass, lakes (food), rivers, towns(money), mines(money) |0|1 |2 |Mostly money, small/med animals, rare large animal | |Tibet |mountains (1 to cross), forest, caves, temples (food) |1|0 |0 |Med / some large animals | |Nepal |high mountains (2 to cross), forest, caves |2 |0 |0 |Many Large Animals | ===== With bonus collectible tokens on it: ===== * food - fruit trees * money - gold, emeralds * animals worth (food / money) * free (0 cost) * sighting * Foot prints * small (1 cost) - 2 food * small animals (rabbits, squirrels, game fowl) * medium animals (2-3 cost) - 2 food/furs * medium animals (deer, fox, mountain goat) * Himlayas - Scalps * NA - Jackalope * large animals (4-5 cost) - food/ivory/fur - two bags * Grey wolf * Moose * Grizley bear * Bigfoot * Sasquatch * ------------ * Wolves * Snow Leopard * Himalayan snow bear * Abominable Snowman * Yeti * terrain will tell which cost token goes where. The high ones are never near the entrance. ===== Terrain that costs more to traverse: ===== mountains rivers ====== Cards ====== * Eating food lets you draw more cards ===== global ===== * new sighting in country (free card), flip new terrain tile in any unoccupied land * store clearance card (free card), discount on a purchase * new stock (replace all cards in the store with new ones) * flight discount ===== food cards ===== * packed lunch (2) * beef jerky (2) * mushrooms field book (use in fields or forest) (3) * berries guide (use in fields or forest) (3) * fishing rod (use if next to water) (3) * small game trap (3) * Campers, buy up to 2 food with money ===== money cards ===== * furs / pelts (1) * big foot print maker (2) * big foot costume (2) * gold pan (1) * news interview (1) * reality tv show (3) * farmers market, convert upto 2 food to money ===== travel cards ===== * snow shoes (1) * rope (1) * local guide (3) * tent (3) * sleeping bag (2) * goggles (2) * adrenaline (drop 1 food and one money to move up to two spaces) ===== hunt cards ===== * guns (2) * traps (1) * lures (1) * cameras (3) * binoculars (2) * night vision (3) * tranquilizer gun (4) (only works on big game)