Table of Contents

Time Travel v2

Setup

Events

Period Major Event (2) moneyfamepoweraltruism
Stone Age Invention of Fire X
Stone Age Volcano Eruption X
Stone Age Arrow head X
Stone Age Furs X
Bronze Age Weapons X
Bronze Age Writing X
Bronze Age Pyramids X
Bronze Age Mining X
Iron Age Weapons X
Iron Age Writing X
Iron Age Pyramids X
Iron Age Metallurgy X
Iron Age Metallurgy X
Iron Age Metallurgy X
Middle Ages Religion, crusades, plague, art, trade
Machine WW1, WW2, great depression, oil, electricity
Atomic Chernobyl(nuclear power), Cold war, Space race,
Information Internet, Terrorism, UN, Robotics
Future Teleportation - X X
Future Clones X X -
Future Bionics X X -
Future Space Colonization X - X
Period Major Event (2) moneyfamepoweraltruism

Major Events - change scoring
4 - Stone age - only affects one category (abcd)
4 - Bronze - only affects one category
4 - Iron - only affects one category
6 - Middle ages - only affects 2 categories (a -b, b -c, c -d, d -a),(a -c, b -d)
6 - Machine - only affects 2 categories (-a b, -b c, -c d, -d a),(-a c, -b d)
4 - Atomic - only affects 3 categories (-a b c, -b c d, -c d a, -d a b)
4 - Information - only affects 3 categories (a -b c, b -c d, c -d a, d -a b)
4 - Future - only affects 3 categories (a b -c, b c -d, c d -a, d a -b)
ab,bc,cd,da,ac,bd
abc, bcd, cda, dab

Minor events - majorities
4 - Stone age - only affects one category (abcd)
4 - Bronze - only affects one category
4 - Iron - only affects one category
6 - Middle ages - only affects 2 categories (a b, b c, c d, d a, a c, b d)
6 - Machine - only affects 2 categories (a b, b c, c d, d a, a c, b d)
4 - Atomic - only affects 3 categories (a b c, b c d, c d a, d a b)
4 - Information - only affects 3 categories (a b c, b c d, c d a, d a b)
4 - Future - only affects 3 categories (a b c, b c d, c d a, d a b)

Action

risk

Time track

Time tracks like around the world in 80 days. Whoever used the least time goes first.

Misc ideas

Time tracks like around the world in 80 days. Whoever used the least time goes first.

Everytime you borrow more time, add a time is running out card back into the pile.

multiple time tracks that affect each other.
Only the older one affects the newer ones. Changing things in the past gives more time to all players.
Speed is different on each track. Niagara.

Scoring conditions:
Risk of cascading affects on variable scoring conditions and events
Move and change things in the same timeline
Travel in time a bit and change time slightly
Travel in time a lot and change time greatly
Affect your own timeline

Arts (variable points based on slider at end of game)
Technology
Disasters
Environment